Pathological Gambling
An introductory Gambling Use Disorder powerpoint is available on slide share at:
http://www.slideshare.net/drleighholman/gambling-use-disorder-process-addictions
http://www.slideshare.net/drleighholman/gambling-use-disorder-process-addictions
Gambling Addiction
“To play games of chance for money or other rewards” (Cambridge International Dictionary, 1996).
“Any activity that has an uncertain outcome and involves risking something of value with the hope of increasing one’s wealth, status, or security” (Chamberlain, 2004, p. 129).
“Gambling behavior that causes disruptions in any major area of a persons life” (National Council on Problem Gambling, 2000).
The compulsion of gambling increasingly takes over an individual’s resources (time, money, energy etc.) and intrapsychic life (thoughts & dreams).
Of the 60%-80% of adolescents & adults who gamble, 5%-7% develop a gambling problem (Chamberlain, 2004).
Volberg (1996) problem gamblers were significantly more likely to be male, under 30, non-Caucasian, and single, reported starting gambling as teens/pre-teens, and were at higher risk for committing criminal offenses to finance their gambling or cover losses.
Associated with mental health issues like anxiety & depression, including suicidality, substance abuse, criminal activity, problematic relationships.
Trends in Gambling:
Welte, Barnes, Wieczorek, Tidwell, & Parker (1975, 2002):
1975: men 13 % more likely to participate in gambling
2002: gap is only 4% (2002, p. 335)
Increase among the elderly & lower SES groups
“growth of gambling opportunities throughout the society has been associated with the profile of the gambling population shifting to become more female, older, and less white” (2002, p. 337).
Increase in youth gambling:
Raised on internet gaming and video games
More casino space is now dedicated to video versions of traditional games of chance (i.e. poker, blackjack)
The gaming industry expects that youth will easily transition from video and internet games to gambling.
National Center for Responsible Gaming, 1999:
Research indicates that early involvement in gambling may be a risk factor for developing a gambling problem later in life.
Shaffer & Hall, 1996:
7500 adolescents 13-20 y/o
Between 9.9% and 14.2% experiencing/at risk for developing serious gambling problems
“To play games of chance for money or other rewards” (Cambridge International Dictionary, 1996).
“Any activity that has an uncertain outcome and involves risking something of value with the hope of increasing one’s wealth, status, or security” (Chamberlain, 2004, p. 129).
“Gambling behavior that causes disruptions in any major area of a persons life” (National Council on Problem Gambling, 2000).
The compulsion of gambling increasingly takes over an individual’s resources (time, money, energy etc.) and intrapsychic life (thoughts & dreams).
Of the 60%-80% of adolescents & adults who gamble, 5%-7% develop a gambling problem (Chamberlain, 2004).
Volberg (1996) problem gamblers were significantly more likely to be male, under 30, non-Caucasian, and single, reported starting gambling as teens/pre-teens, and were at higher risk for committing criminal offenses to finance their gambling or cover losses.
Associated with mental health issues like anxiety & depression, including suicidality, substance abuse, criminal activity, problematic relationships.
Trends in Gambling:
Welte, Barnes, Wieczorek, Tidwell, & Parker (1975, 2002):
1975: men 13 % more likely to participate in gambling
2002: gap is only 4% (2002, p. 335)
Increase among the elderly & lower SES groups
“growth of gambling opportunities throughout the society has been associated with the profile of the gambling population shifting to become more female, older, and less white” (2002, p. 337).
Increase in youth gambling:
Raised on internet gaming and video games
More casino space is now dedicated to video versions of traditional games of chance (i.e. poker, blackjack)
The gaming industry expects that youth will easily transition from video and internet games to gambling.
National Center for Responsible Gaming, 1999:
Research indicates that early involvement in gambling may be a risk factor for developing a gambling problem later in life.
Shaffer & Hall, 1996:
7500 adolescents 13-20 y/o
Between 9.9% and 14.2% experiencing/at risk for developing serious gambling problems